The trend towards Outcomes-Based Education (OBE) mandates application of educational theory as an integral part of an educational system. Project-based pedagogy is among the innovations in a classroom using the Arduino and FPGA technologies. This study presents the user experience students of embedded system in using the Arduino and FPGA technologies.
The study sought to explore the students’ perception and experiences in project-based learning environment. It described how participants learned to design and develop projects. Nonjudgmental and permissive Focus Group Discussion (FGD) was employed to let the participants articulate, describe and elaborate on experiences in the context. Participants for the FGD were purposively selected from the undergraduate embedded system students. The focus group data were transcribed and analyzed using content analysis. The researcher was a privileged and active observant during the design, development, and project demonstrations. Five themes emerged: (1) internal factors, (2) external factors, (3) technology and tools, (4) beliefs about projects, (5) end product and learning outcomes. The implication of the results to learning can be used to inform practice and research-based curriculum development in an outcome-based engineering education.