Ricky Jay D. Fernando | Laura P. Jarmin | Stanley E. Layno | Eric John G. Emberda
To implement an interactive quiz game that will enable learning of MAPEH subject be more exciting is the very goal of this study. The game will act as a learning tool that will help in solving the problems that teachers face in expanding a child’s vocabulary. The application can make the students be more determined in learning the subject in advance. Furthermore, it will enhance their cognitive skills as they think, remember, and learn the possible things that their teacher had asked them to remember, one example would be music. In each phase of the study, Music, Arts, and Physical Education, the students or players need to have some reviews in order for them to answer the questions being asked. The Experimental research method was employed in the study and was guided with the Spiral process model in the development.