Marco Angelo V. Deligero | Kai Phylles B. Pelayre | Albert Ryan J. Villamor | Eric John G. Emberda
The researchers of this study aim to develop a game application that adapts the concept of the traditional outdoor Filipino game Tumbang Preso. The game itself focuses on simulating Tumbang Preso’s gameplay in order for its players to virtually adapt the game’s fundamental principles and eventually contribute to its preservation into the players’ consciousness. This study will involve a particular Physical Education 4 class taking part on a series of surveys, a pre-survey wherein the researchers are to determine their level of familiarity on Tumbang Preso and a post-survey that aims to find out whether or not the game itself is an effective tool in teaching and instilling into the minds of the students the concepts about Tumbang Preso. This study had utilized the use of Quasi experimental research since the respondents are not randomized and is to be implemented through the Iterative software process model.