HomeDangal Research Journalvol. 2 no. 1 (2020)

Vintage Road: Ace Trump Card Game

Gloria D. Hernandez | Jericho B Borbon | Rubelyn V Licon | Mae Zel G Tacasa

Discipline: computer games and animation

 

Abstract:

Android-based game became a trend nowadays. In this generation, there are only few developers develops a game that is reminiscing some old game and bring it back to the market. Thus, the researchers developed an android based game that is similar from an old collectible card game called Ace Trump Card. The game is entitled “Vintage Road: Ace Trump Card Game”



References:

  1. Alex Champandard (2004) https://www.amazon.com/Game-Development-Synthetic-Creatures-Behavior/dp/1592730043
  2. Alf Inge Wang & Bian Wu (2012) An https://dl.acm.org/citation.cfm?id=1592558.1592564
  3. Analytics India Magazine (2017) https://analyticsindiamag.com/10-games-successfully-integrated-artficial-inteligrnce/
  4. Atanas Gotchev (2011) www.ieeexplore.ieee.org/document/5725138
  5. De Jong & Van Joolingen (1998) www.coulthard.com/library/%28de%20jong%20%26%20van%20joolingen%2C%201998%29.html
  6. Entertainment Software Association (2012) https://www.isfe.eu>files>esa_ef_2012
  7. Essential Facts (2016) www.theesa.com>uploads>2016/04
  8. Fadi Chehimi, Paul Coulton, & Reuben Edwards (2006) www.reasearch.lancs.ac.uk/portal/en/publications/delivering-3d-advertising-to-mobile-phones(e395f9da-290f-4e30-8f53-a5c9bf1cb878).html
  9. Geoff Masters & Margaret Forster (1996) https://trove.nla.gov.au/work/13997917?q&versionId=45815529
  10. Helen L. Dulock (1993)http://www.ncbi.nlm.nih.gov/m/pubmed/8251123/
  11. James Tyner (2013) https://gamedevelopment.tutsplus.com/quick-tip-shuffle-cards-or-any-elements-with-the-fisher-yates-shuffle-algorithm--gamedev-6314
  12. Jason Geng (2013) https://www.osapublishing.org/aop/abstract.cfm?URI=aop-5-4-456
  13. Joe Hindy (2017) https://www.google.com.ph/amp/s/www.androidauthority.com/best-3d-games-for-android-280840/amp/
  14. Kai-Fu Lee (2017) https://www.google.com.ph/amp/s/mobile.nytimes.com/2017/06/24/opinions/sunday/artificial-intelligence-economic-inequality.amp.html
  15. Keith Stuart & Jordan Erica Webber (2015) https://amp.theguardian.com/technology/2015-wake-up-with-the-guardian-live
  16. Liane Cassavoy (2012) http://cellphones.about.com/od/smartphonebasics/a/what_is_smart.html
  17. Margaret Rouse https://whatis.techtarget.com/definition/3D-gaming
  18. Newzoo (2017 https://newzoo.com/insight/article
  19. Pluralsight (2017) https://www.pluralsight.com/blog/creative-professional/game-dev-trends-2017
  20. Pluralsight (2014) https://www.pluralsight.com/blog/film-games/begin-create-first-mobile-game
  21. Programming-Algorithms (2014) www.programming-algorithms.net/article/43676/Fisher-Yates-shuffle
  22. Researchgate (2007) https://www.researchgate.net/publication/4270536_Video_Game_Console_Audio_Evolution_and_Future_Trends
  23. Rumman Chowdhury, Ph.D. (2017) www.rummanchowdhury.com
  24. Saul McLeod (2008) http://www.simplypsychology.org/likert-scale.html.
  25. Screwattack (2012) The Effects of 2- https://www.igi-global.com/article/learning-geography-through-serious-games/177270
  26. Shel Holtz (2012) https://holtz.com/blog/gamification-of-pr-messages-could-be-a-a-game-changer/3820/
  27. Shintadinata (2013) https://www.shintadinata.wordpress.com//2013/05/
  28. Timothy J. Seppala (2018) https://www.google.com.ph/amp/s/www.engadget.com/amp/2018/03/08/batman-arkham-ea-origin-access/
  29. Troy Innocent(2017) www.swinburne.edu.au/news/latest-news/2017/10/bringing-back-an-old-idea-for-smart-cities--playing-on-the-streer.php
  30. Vander Alves, Pedro Matos Jr., Leonard Cole, Paulo Bora, & Geber Ramalho (2005) https://link.springer.com/chapter/10.1007/11554844_8.
  31. Verto Analytics (2017) https://www.linkedin.com/pulse/top-10-word-card-games-mobile-devices-maria-savenkoandroid-game