Development, Validation, and Testing of Vocabulary Gaming App as A Tool for English Vocabulary Skill Development of Grade 2 Learners of Camohaguin Elementary School
Lorelaine Villanueva | Susan B. Pineda
Discipline: Education
Abstract:
The educational system has undergone substantial transformation over the past two years causing disruptions in
traditional learning methods. Learners have struggled to bridge academic gaps and enhance essential skills after
transitioning from modular distance learning to in-person classes. Among the key challenges observed is a deficiency
in fundamental English vocabulary, affecting both academic writing and oral communication. This study focuses on
the specific context of Camohaguin Elementary School (CES), where Grade 2 learners are encountering difficulties
in developing their vocabulary skill. Low mean percentage scores in school monitoring evaluations reveal the extent
of the problem, affecting areas such as academic writing and oral communication. As technology integration becomes
prevalent nowadays, the researchers pursued the study on the Development, Validation, and Testing of Vocabulary
Gaming App as a Tool for English Vocabulary Development of Grade 2 learners of Camohaguin Elementary School.
The study has three parts: the Development of the app which encompasses Concept, Production, Technicality, and
Feedback, its Validation in terms of Design, Content, Accessibility, Ease of Use, and Suitability, and Testing where
it reveals the significant improvement in Grade 2 learners’ vocabulary skills, shifting from an "average" level before
app usage to "moving towards mastery" after. Additionally, there was a significant difference in pre-test and post-test
scores, validating the app's effectiveness
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