The study is aimed to measure the effects of linguistic game strategy in capability level of students in morphophonemic change. The developed strategies were brain storming, message relay, puzzle, scrambled letters, and cabbage relay. This study also creates activities that can be used in teaching the subject matter. The study used the quasi-experimental design focusing on linguistic game strategy on different types of morphophonemic change. In order to interpret the results of the study, percentage, mean, and t-test were used. Informal interview was utilized to reveal respondents’ difficulty in learning morphophonemic change. With sixty two (62) students for experimental group was taught using linguistic game strategy, while another group of sixty two (62) students who made up as the control group and was taught in the traditional way. Both groups had moderate level of capability in morphophonemic change during pretest. The study found that there is a significant difference in level of capability of experimental group when pretest and posttest compared, from moderate to better. Five (5) out of seven (7) types of morphophonemic change showed that there is significant difference in the level of capability of the students in experimental group. It concludes that the linguistic game intervention was an effective tool to improve the capability level of students in morphophonemic change.