Home⇛International Journal of Transformative Multidisciplinary Studies⇛vol. 2 no. 2 (2026)

K BIK: E-Kagamitang Pantulong Bilang Lunsaran sa Pagkatuto ng mga Mag-Aaral sa Kuwentong Bayan sa Dibisyon ng Camarines Norte

Liza Jane Tabalan

Discipline: Education

 

Abstract:

The study aimed to develop K BIK, an electronic instructional material that would serve as a learning platform for students in studying folktales in the Division of Camarines Norte. It addressed the need for additional teaching support materials in Filipino for teaching folktales in order to improve students' level of knowledge of their content, culture, and embedded messages or lessons. The study employed a descriptive-developmental-evaluative design to determine the quality and effectiveness of the assessment conducted. Stratified random sampling was used in selecting the participants of the study and in determining their level of knowledge before and after the use of K BIK. The interactive material was developed based on content, culture, and message or lesson, and was validated by experts using the DepEd LRMDS Evaluation Tool. The



References:

  1. Apit-it, M., Barcelo, M. T., Bola, A., Francisco, C., Gajo, N., Natividad, E., Nones, G., San Juan, K. M., Trinidad, J., & Viola, B. (2020). Panitikang rehiyunal: Ikapitong baitang (p. 14). Bloombooks, Inc. https://www.scribd.com/document/555119205/Panitikang-Rehiyonal
  2. Cranmer, G. A. (2017). One-group pretest-posttest design. In The SAGE encyclopedia of communication research methods. https://methods.sagepub.com/ency/edvol/the-sage-encyclopedia-ofcommunication-research-methods/chpt/onegroup-pretest-posttest-design
  3. Department of Education. (2012). Department of Education Memorandum No. 160, s. 2012: Maximizing utilization of the National Achievement Test (NAT) results to raise the achievement levels in low-performing schools. https://www.deped.gov.ph/wp-content/uploads/2012/09/DM_s2012_160.pdf
  4. Fabro, B. D., Garcia, M. F. M. A., & Amtalao, J. A. (2024). Integrasyon ng kulturang Bago sa pagtuturo ng/sa Filipino. Malay Journal, 37(1), Article 6. https://animorepository.dlsu.edu.ph/malay/vol37/iss1/6
  5. Fatmawaty, R., Faridah, F., Aquariza, N. R., & Nurahmada, A. (2022). Folklore as local culture-based material for improving students' reading comprehension of narrative text. Jo-ELT (Journal of English Language Teaching) Fakultas Pendidikan Bahasa & Seni Prodi Pendidikan Bahasa Inggris IKIP, 9(2), 205. https://www.academia.edu/102726335/Folklore_as_Local_Culture_Based_Material_for_Improving_Students_Reading_Comprehension_of_Narrative_Text
  6. Hernández-Castellano, P. M., Martínez-Rivero, M. D., Marrero-Alemán, M. D., Suárez-García, L., & Gutiérrez-Barcenilla, A. (2020). Open education through interactive training material. Sustainability (Switzerland), 12(18). https://doi.org/10.3390/su12187645
  7. Hubard. (2016). A descriptive-evaluative method. Course Hero. https://www.coursehero.com/file/p72adagv/Research-Design-According-to-Hubbard-2016-adescriptive-evaluative-method-in/
  8. Jayatilleke, B. G., Ranawaka, G. R., Wijesekera, C., & Kumarasinha, M. C. B. (2019). Development of mobile application through design-based research. Asian Association of Open Universities Journal, 13(2), 145-168. https://www.emerald.com/aaouj/article/13/2/145/2705/Development-of-mobileapplication-through-design
  9. Mishra, P., & Koehler, M. (2006). Technological pedagogical content knowledge: A framework for teacher knowledge. Teachers College Record, 108(6), 1017-1054. https://journals.sagepub.com/doi/10.1111/j.1467-9620.2006.00684.x
  10. Maglasang, J. (2024). Interaktibong panturo ng maikling kwento sa pagbasa at pag-unawa sa pagsulat ng dagli tugon sa pagbuo ng suplementaryong materyal. EPRA International Journal of Multidisciplinary Research (IJMR), 10(9), 1-1. https://eprajournals.com/IJMR/article/13938
  11. Maladerita, W., Ananda, A., & Montesori, M. (2023). Discovery learning: Implementation in social learning assisted interactive digital teaching materials to improve student learning outcomes. International Journal of Humanities Education and Social Sciences (IJHESS), 2(4). https://doi.org/10.55227/ijhess.v2i4.330
  12. Mayer, R. (2014). Cognitive theory of multimedia learning. In R. E. Mayer (Ed.), The Cambridge handbook of multimedia learning. Cambridge University Press. https://www.cambridge.org/core/books/abs/cambridge-handbook-of multimedialearning/cognitivetheory-of-multimedia-learning/24E5AEDEC8F4137E37E15BD2BCA91326
  13. National Privacy Commission. (2012). Republic Act No. 10173: Data Privacy Act of 2012. Official Gazette of the Republic of the Philippines. https://www.privacy.gov.ph/data-privacy-act/
  14. Pelo, I. S., Rasmi, & Syam, H. (2020). Improving reading comprehension through folklore story at MAN 1 Palu. Datokarama English Education Journal, 1(2), 56-65. https://deejournal.org/index.php/dee/article/download/20/17/81
  15. Ruslan, T. S., Hidayat, E. W., Muzdalipah, I., & Ginanjar, A. A. (2022). Transformation of folklore texts into interactive multimedia digital forms as blended learning teaching material. In Proceedings of the Sixth International Conference on Language, Literature, Culture, and Education (ICOLLITE 2022) (pp. 575-580). Atlantis Press SARL. https://www.atlantis-press.com/proceedings/icollite22/125982942
  16. Saberola, L. P. (2018). Pagbuo, pagtanggap at baliditi ng modyul: Kontekstwalisasyon ng mga piling aralin sa Filipino 8 gamit ang dominyo ng kulturang popular. MSEUF Research Studies, 20(1). https://ejournals.ph/article.php?id=14700
  17. Spinillo, A. G., & Duarte, P. E. S. (2021). And what lesson did the crow learn? Children's understanding of fables. Estudos de Psicologia, 26(3), 242-251. https://pepsic.bvsalud.org/pdf/epsic/v26n3/a02v26n3.pdf
  18. Ullah, A., & Anwar, S. (2020). The effective use of information technology and interactive activities to improve learner engagement. Education Sciences, 10(12), 1-20. https://doi.org/10.3390/educsci10120349
  19. Villafuerte, P. V. (2019). Epektibong pagtuturo. Liwayway. https://www.pressreader.com/philippines/liwayway/20190701/282364041256406
  20. Villafuerte, P. V. (2022). Ang animated video. Liwayway. https://liwayway.ph/2022/12/07/ang-videolessons/
  21. Wahyuni, S., Erman, Sudikan, S. Y., & Jatmiko, B. (2020). Edmodo-based interactive teaching materials as an alternative media for science learning to improve critical thinking skills of junior high school students. International Journal of Interactive Mobile Technologies, 14(9), 166-181. https://doi.org/10.3991/ijim.v14i09.13041
  22. Yoedo, Y. C., & Mustofa, A. (2022). The use of Indonesian folklores to develop young learners' analytical and critical reasoning skills. Journal of Languages and Language Teaching, 10(2), 102. https://doi.org/10.33394/jollt.v10i2.5001